#pragma once
#include <iostream>
#include <vector>
#include "Cocos2d.h"

using namespace cocos2d;
using namespace std;
class ComManage
{
	static string playerNames[5];

public:
	ComManage();
	~ComManage();

	static vector<int> cardList;
	static vector<int> cardListTemp;

	static int result[2];
	static void playCard(int cardID);
	static int* getComResult();
	static void initialPlayers();
	static void shuffle();
	static void reShuffle();
	static void sendNewRoundCard();
	static int getCard();
	static void getWinnerPID(int winnerT);
};


